Here’s a friendly update on the active things coming from Mt. Meru. Some of these have been in for a while, others are new this most recent uptime.
New
- New elite class of legend NPCs, [**LEGENDARY**]
- Starred legends will now receive a random item for every 100 legend NPC kills
- Some starred legends have been boosted/strengthened, be advised
- All legendary NPCs no longer display their worn equipment
Changes
- Hide skill now boosts regen of smugglers
- Leadership skill is now useable in combat
- Legendary mobs now have a chance to break through the Cordon skill
- Force lightning now has a chance to cause an electrocution effect on the victim
- Disintegration now looks for NPC/players before looking for items
- The duration of time for Barrier Field has been slightly lowered
- Force Bind can now be stopped with Peace and has a lower per-round focus cost
- Cloaking system now working, but any attempt to communicate (comlink/auction) reveal you
- Conceal now breaks when combat begins
- Protect skill can now be used in combat. There is a slight lag associated with switching protection
- Aware NPCs (unable to be surprised with backstab/snipe) will become less aware over time
- Any attacks against an NPC will make them aware and alert now
- Glance skill can show if NPCs are aware and alert or not, but may also alert the NPC if noticed
- Mercs can now use the “Calm” skill to remove their Rage or Frenzy
- Slash can now slice through some doors, similar to the Bash skill
- Bayonet secondary system can now allow players to “Slice” through being snared
SP skills
- Advance Sense Danger – Augments Sixth Sense/Sense Danger to allow Commandos and Force Users to dodge the first attack from aggressive enemies
- Force Block – Allows a Force User to try and block an attack when they are caught without their lightsaber
Enjoy!