If you have an Object Pointer
.name – obj name
.id – obj id
.shortdesc – short desc
.vnum – obj vnum
.type – obj type
.timer – obj timer
.val0
.val1
.val2
.val3
.val4
.val5
.val6
.val7
.minlev
.carried_by – pointer to who’s carrying
.worn_by – pointer to who worn by
.in_obj – 1 if its in an obj, 0 if its not
.next_content – used for containers i’d say – pointer to obj thats next inside this obj