- activates when matching text is spoken by a character in the room.
Argument: the phrase or worldist to be matched
NArg:
0: argument is a substring that must be found within the speech to cause a match
1: argument is a list of words, any of which found in the speech will activate the trigger
Return Value: none
Variables:
%actor% the character whos speech activated the trigger
%speech% the entire phrase spoken