TRIGEDIT Types - Object

Commands

- this trigger activates when commands are performed in the same room as the object.

Argument: text which must be part of the command typed to filter out unintersting commands

NArg: a number used to determine where the object must be in order for the script to activate.

1: the object must be worn

2: the object must be in a characters inventory

4: the object must be in the same room as the character

Note: you may add the values together to use multiple locations for the same script. Example: 7: the script can be activated worn, in inventory, or in the room

Return Value:

if 0 is returned by the trigger the command will go through as if the trigger did not exist, and any further command triggers will be checked

Variables:

%actor% the character issuing the command

%cmd% the exact command without arguments issued

%arg% the arguments, if any, following the command