- activated when a matching action is performed by a character in the room. Actions are any text output via the act() function, and include most output from the mud. Notable exclusions are character say's, and immortal echo's.
Argument: the phrase or worldist to be matched
NArg:
0: argument is a substring that must be found within the output to cause a match
1: argument is a list of words, any of which found in the output will activate the trigger
Return Value: none
Variables:
%actor% the character whos speech activated the trigger
%victim% the character if any on the receiving end of the action
%object% the object if any used in the action
%target% the target of the action if any
%arg% the variable string portion of the text