- activated when a character in the same room uses a door specific command 'open, close, lock, unlock, slice.
Argument: not used
NArg: % chance the script will activate
Return Value:
0: the command will not execute
1: the command will execute as normal
Variables: none
%actor% the character using the command
%direction% the direction the command is used on
%cmd% the specific command activating the trigger