#870
Food, hunger, and thirst. These are the feelings someone who needs
a hot plate of rations and a cool drink of ice water would endure.
Keeping yourself in good health involves eating and drinking right;
and doing so often enough that your physical energy is maximized.
Simply put, for you to regenerate at a reasonable rate, you will
need to eat and drink in the MUD to keep your character healthy.
There are many places in the game where anyone can buy food and
receive a free drink from a fountain or vaporator in a town square.
You can often find food randomly across the galaxy. Certain
foods and drinks will keep you filled up longer than others.
Edible objects can also be poisoned, so beware what you try
or you may end up having to rest off a temporary sickness.
See Also: Regeneration Sleep Eat Drink Poison
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#871
Explorer Level 32
Usage: blaze
By blazing a trail an explorer leaves behind colored blaze tags and
markers to help guide the explorer whenever he/she returns to the
same room. These markers will stay for a significant duration of
time before fading away and are visible to all explorers with
the skill. Depending on skill level a blaze marker may not be
noticed.
Blaze markers will appear whenever an explorer looks at a room.
Blaze commands:
clear - clears any blaze markers from a room
color name - enter one of these color names leave a colored blaze
red,green,blue,yellow,cyan,magenta,white
lred,lgreen,lblue,lyellow,lcyan,lmagenta,lwhite
See Also: Explorer
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#872
Something you can carry with you, that holds more stuff for you.
Boxes, bags, nets, pouches, backpacks, and many other items in
the mud are capable of holding other items. Many of these
containers are able to be worn as equipement or held.
To find what your container can do, simply 'identify' it.
Players can GET or PUT items in or out of any container.
Some containers are closeable. Some of which are lockable.
Examples:
> put all.hot bag
You put a Hot Pocket in a bag.
You put a Hot Pocket in a bag.
You put a Hot Pocket in a bag.
> get hot from bag
You get a Hot Pocket from a bag.
> hold bag
You grab a bag.
> equipment
a bag
See Also: Identify Get Put Look
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#873
Spell Information:
Honing hand-eye coordination and reaction time brings anyone to the top of
their game. Your ability to evade in space and dodge attacks on land is
slightly increased due to your newfound dexterity. This added dexterity will
help your motor skills, timing, balance, and sequencing your movements.
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#875
Usage: bonus
This command allows you to see any multipliers on exp, damage, credits or
regen that are currently active. It will also show if there are any active
quests being run by the staff.
exp: a multiplier on experience received when killing a mob
regen: a multiplier on how much you regen
damage: a multiplier on how much damage you do while fighting
heal: a multiplier on how much damage you heal
credits: a multiplier on how many credits you receive when killing a mob
damage+: a straight amount of how much more damage you do per round
salvage: a multiplier on the resources recovered from a salvage attempt
See Also: Quest
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#877
Sentinel Level 100
Usage: bmeditate
During great conflicts, space battles or land battles, the presence of a
Sentinel can make all the difference between victory and defeat. Highly
experienced Sentinels have managed to master the technique of battle
meditation. During this time the Sentinel will not fight personally,
but enhance the fighting capabilities of others by removing doubt,
enhancing coordination, etc. The effects last for a while, but will end
if the Sentinel ends the battle meditation.
See Also: Sentinel
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#878
The Icebox
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Immortals have the ability to isolate a specific player by way of the 'ice' command.
When a player is 'iced', they are transferred to the ICEBOX.
I got iced, what now?
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If you have been iced, you will not be able to perform normal game commands except for 'quit.'
Please wait patiently and an Immortal will join you to discuss why you've been iced.
Common reasons for sending a player to the icebox include ignoring repeated warnings, unacceptable
behavior, and cheating/gameplay offenses such as eq transfer, multiplaying, botting, or pk rule
violation.
Things you DON'T want to do when iceboxed
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* DO NOT drop link and connect using another character to ask why you're in the icebox.
* DO NOT start arguing with the immortal until they've had a chance to explain your icing.
* DO NOT quit until you've had a chance to give your side of the story.
* DO NOT start cursing, calling the immortals bad names, or making threats.
Usage (Immortals)
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> ice player
Sends named Player to the icebox.
> deice player
Releases named Player from the icebox.
When a player has been iced, a character flag known as PROBATION is set which disables their commands.
DO NOT use transfer to move a player out of or into the icebox or the flag will not be set/removed.
The Icebox can hold multiple players at any given time.
It is good form to use the Icebox Monitor to write a post explaining why someone was iced and the duration
of their punishment, if you plan to leave them in the icebox for more than a short period of time. It is
bad form for other immortals to deice an iced player without consulting with the immortal who put them there
in the first place.
See Also: Ice Deice
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#879
Officer Level 30
Usage: ofire
A talented Officer has a strong field presence and strong command over
his or her troops. An Officer knows the opportune time to order a coordinated
attack.
See Also: Officer
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