#680 Are you sure that you could help Wyld? Is it possible that anyone could help Wyld? Many would argue that Wyld is beyond help. But we appreciate your concern. We really do. ~ #681 The forums are a set of message boards created by the game staff as an alternative to using the news and social monitors. Lots of important information on game play, updates, changes and roleplaying can be found on the Forums, located at: http://rotjmud.com/forum/ Thank you for choosing Revenge of the Jedi MUD! See Also: Webpage ~ #683 Consular Level 90 Usage: automatic At this level a Consular can absorb offensive force attacks used against him/her. This includes powers such as Force Lightning, and also Kaiburr crystals. The chance of absorbing an attack depends on skill level and the alignment of the defending Consular. See Also: Consular ~ #684 Fighter Pilot Level 100 Usage: wingman With this skill a fighter pilot calls in the support of a skilled wingman who will assist in combat for about five minutes. The wingman you get is random, but each has their own tactics. Wingmen -------- Todd Marshall - Attacks a random # of times Kien Chen - Attacks occasionally, but will give you an extra attack Jean Devereaux - Normal attack, plus can help you evade enemy fire Michael Casey - Has consistent high damage attacks Ian St. John - Normal attack, can maneuver for extra attacks James Taggart - Normal attack, helped reduce damage taken on hits To call a wingman will use 20% of your focus pool (10% on failure). Wingmen are virtual fighters and cannot be killed in combat. See Also: Fighter pilot ~ #685 Pirate Level 85 Usage: Automatic The Pirate is often out gunned by more combative ships and will use clever, if dirty, tactics to gain the upper hand. With this skill the Pirate will automatically use these tactics on occasion while in combat. See Also: Pirate ~ #686 Politician Level 20 Usage: gift Many planets are more than willing to hand out gifts to influential politicians in the hopes that votes will go in their favor in the future. All a politician needs to do is visit a planet and use the gift command to encourage this generosity. Not all planets will take part in these shady dealings, and gifts are somewhat random, sometimes useful, sometimes not. Over time planets offering gifts may very well change as the political climate changes. (i.e. whenever Imms feel like) Planetary Gifts operate on a five minute timer. See Also: Politician ~ #687 Politician Level 35 Usage: automatic Politicians with diplomatic immunity will perform a skill check when they encounter a mob aggressive to their faction. If successful, the given mob will not attack. This will not protect from normally aggressive mobs, only against faction aggressiveness. This skill does not work in ARENA rooms. (i.e. Outposts) See Also: Factions ~ #688 Sensites are born with a stronger affinity to the force than others of their species. Through trial and error, sensites teach themselves small tricks with the force. Although a sensite can also receive formal training as a Jedi or a Sith, these powers represent skills learned out-side more formal teachings. Sensites are available as a Tertiary Class only, and so only can be trained up to level twenty. Skills available to a Sensite: Skill Level Learned ------- --------------- Force Affinity 1 Sense Force 4 Teslic Fury 7 Prediction 10 Mend Wounds 13 Sense Weakness 16 Serenity/Dark Serenity 20 Note: The master for this guild is Aurra Sing. See Also: Lesser classes ~ #689 Sensite Level 1 Usage: conc 'force affinity' Sensite's have a closer connection to the force than others of their species, but it takes concentration for them to realize this advantage. When this power is used, a sensite will gain a boost in their focus pool, which will last for a somewhat random period of time. The amount of focus gained is dependent on Intelligence. See Also: Sensite Focus ~