#570 Level 101 (Hero) Usage: olc Olc simply lets one check to see if all the data created online has been saved yet. Any unsaved information will be summarized. See Also: Redit ~ #574 Level 106 (Moff) Usage: pardon Removes killer and thief flags from a player. ~ #583 Level 107 (General) Usage: shutdown [reboot | die | pause] SHUTDOWN shuts the MUD down. The SHUTDOWN command works in conjunction with CircleMUD's 'autorun' script. If you are not using autorun, the arguments are meaningless. If you are using autorun, the following arguments are available: REBOOT Pause only 5 seconds instead of the normal 40 before trying to restart. DIE Kill the autorun script. The MUD will not reboot until explicitly run again. PAUSE Create a file called 'paused' in Circle's root directory. Autorun will not try to restart the MUD until 'paused' is removed. ~ #584 Level 107 (General) Usage: skillset '' Sets the specified skill to the specified value. See Also: Set ~ #587 Sp Skill Cost: Quest Prize Usage: conc 'snowball' Tapping into the powers of the icy tundra, the user is able to conjure up an orb of snowy mayhem. ~ #588 Mercenary Level 36 Bounty Hunter Level 46 Usage: Automatic Through experience and training, mercenaries and bounty hunters can increase the speed at which they attack in combat without the need for an increase in their quickness. Fighters trained in this skill will attack more often allowing them to deal more damage. See Also: Bounty hunter Mercenary ~ #601 Usage: scoundrel This skill represents the experience of a veteran Pirate. Knowing the best course of action in any space battle, the pirate can focus on a plan of action, gaining an advantage during combat for a short time. See Also: Space ~ #602 Swindler Level 90 Usage: disarm Using his/her superior charisma and dexterity, a skilled swindler can distract an opponent before deftly knocking their weapon from their hands. Player weapons will fall to their inventory while NPC weapons can either fall to their inventory or to the ground depending on chance, level and the mobs awareness. This is an offensive skill, any mistakes on the swindlers part will no doubt cause some form of retaliation. If the target is a player, the victim will be unable to wield a weapon for several seconds due to numb fingers. The draw skill can still be used. If the target is a mobile, the victim will deal reduced damage for a short duration of time. This skill can be used on mobs without a true weapon object for the damage reduction benefit. This is dependent on the mobs default attack type. (i.e. Blast for example) The skill can be used in combat, with reduced chance of success and no charisma benefits. The skill operates on a 40 second timer. See Also: Swindler ~ #603 Technician Level 5 Usage: concentrate 'maintain droid' Being of mechanical construction, droids do not heal, they must be repaired and maintained by their owners. Technicians can use this skill to maintain any droids - effectively using nearby scrap metal to patch any small dents. See Also: Droid Technician ~ #604 Surgeon Level 84 Usage: reconstruct Sometimes regular medical aid is inadequate. In these cases a surgeon can attempt a major operation on someone gravely injured. This usually cures any temporary injuries. Due to the stress on the body caused by major surgery this same person can't be operated on again for a while. Surgical Supplies required: 30 See Also: Surgeon ~ #605 Technician Level 38 Usage: conc 'overhaul droid' victim Overhaul will repair battle damage to a droid at a greater rate than the Repair Droid ability. See Also: Create droid Droid Technician ~ #606 Technician Level 19 Usage: conc 'fix droid' victim Fix Droid will heal a number of battle wounds (hit points) on a droid. It is far more effective than the maintain droid ability. See Also: Droid Create droid Technician ~ #607 Paralyse has been a player on Revenge of the Jedi since 1999 and an Immortal since 2000. As a mortal he was a Rebel and a Sith Lord, and since then, his alternate characters have been Rebels, Body Guards, Pirates, Defenders and Droids. Fun facts about Paralyse, the Evil Sith Lord: - Responsible for Bakura, Carida, Kahlia, Deneba, Insanity, and the GG Mall. - Worked with Rhysole (Abel) to complete Kohlma. - Created the room descriptions for Hyperspace and the Mos Eisley Space Port. - Developed the "new" jump coordinates 2 purges ago based on a 999-room system that Kahn coded. - Has run more obscenely difficult quests than any immortal since Tox. - Created Sauron, Cats, Phonom, the Evil Dentist, Strider, and Evil Paralyse, amongst other quest mobs. - Does not like to be harassed, especially not while morting. - Used to be a used car salesman - Only pkilled 3 mortals in his entire MUD career. - Was a member of clans AoA, DotF, DKA, MotU, OSM, and MoD. - Likes to run trivia quests and Ultimate Quests, but hates to run Jr. Pkill and CTFs. - Is developing a new high-level zone with Hawkwind. - Drives a Silver on Black 2006 Honda Accord EX-V6 Sedan with a killer sound system. Website: http://www.barbersonline.net See Also: Immortal ~ #608 The Jedi Order has been in existence for thousands of years. During this time, they have trained hundreds of Jedi Padawans and molded them into Jedi Knights. Some go on to become DEFENDERs, much like Obi-Wan Kenobi; others train to become one with the force as CONSULARs, joining Yoda, Mace Windu and Jorus C'baoth, to name a few. Those who seek a balance between force and combat become SENTINELs, like Ulic Qel-Droma and Corran Horn. Luke Skywalker founded the modern Jedi Praxeum (Academy) on Yavin 4 in the ruins of the Massassi temples as a place to revive the Jedi Order and bring balance to the Galaxy. Many of the most famous of living Jedi can be found there, practicing their skills and attuning themselves to the powerful Force energies that flow through all living things. You, as a player, can become a Jedi either by birth (joining the Jedi guild) or by training latent Force abilities (PRACTICEing your Force skills) If you choose to join the Jedi guild to fulfill your destiny as a Force talent, you will automatically become a Bear Clan in the Jedi Order. By training your abilities and interacting with famous Consulars and Defenders in the game, you can earn promotions within the Jedi Order, growing from a Bear Clan into a Padawan, a Knight, a Jedi Master, or a Council Member. But beware -- the Dark Side is powerful. Anger, fear, and aggression towards others may result in you being cast out of the Jedi Order, sending you down a dangerous path towards corruption and hatred. Jedi Order members have their own private Force comlink channel -- the JEDINET. See Also: Factions Jedinet Code ~ #609 Flying is an ability desired by many races and species and possessed by a select few. Toydarians, Qom Qae, and a few other races have wings or the ability to levitate off the ground. For other species such as mynocks and beldons it comes naturally. There are Force-enabled items that one can find which will give you the ability to levitate for a few ticks. This is useful for traversing rough terrain without losing as many movement points. If your race has the fly intrinsic or a fly skill, type: FLY > fly Paralyse begins to levitate! > fly You float gently to the ground. Short range attack types such as vibroblades will have difficulty landing on a flying target unless the attacker is also flying. NOTE: Flying and entering space are incompatible. You must stop flying before going into a space area. You also cannot sleep while flying. See Also: Geonosian Races Racial skills ~