#540 Medic Level 38 Usage: treat serious Uses medical knowledge that treats and repairs serious injuries. The healing process occurs over a 15 second time period. Medical Supplies required: 4 See Also: Medic ~ #541 Medic Level 52 Usage: treat greater Uses medical knowledge that treats and repairs major injuries on every member of the Medic's group. The healing process occurs over a 15 second time period. Medical Supplies required: 5 See Also: Medic ~ #542 Medic Level 18 Usage: conc 'vitality boost' Restores a moderate amount of vitality (moves) to the target. See Also: Greater vitality boost Lesser vitality boost Medic ~ #543 Bounty Hunter Level 51 Usage: conc 'word of recall' Word of Recall transfers the caster back to the safety, or relative safety, of the Mos Eisley Space Port. See Also: Bounty hunter Recall Force Concentrate ~ #547 Usage: at Level: 41 (Hero) AT can be used to perform an action in a location other than where you are standing. The first argument can be a virtual room number or the name of a character or object. The remainder of the line is passed to the command interpreter. Examples: > at 3001 look > at Stormtrooper kill citizen > at 3.corpse get all corpse > at Thor wave Thor See also: GOTO ~ #551 Date returns the local machine time of the server. Other notable dates include: May 25th, 1977: Episode IV: 'A New Hope' was released. May 19th, 2005: Episode III was released on Peter Mayhew's birthday. ~ #558 Level ??? (???) --- UNUSED? Usage: hcontrol build hcontrol destroy hcontrol pay hcontrol show House control, controls the addition, removal, and payments of houses. Issuing 'hcontrol show' will show all the houses currently defined in the game along with their last 'rent' payment date. See Also: Houses House ~ #566 Level 102 (Commander) Usage: mute [] MUTE is used to shut a player up. When muted, a player will not be able to use most communication channels until he/she is unmuted. Note to Players: Mutes are run on timers. Do not ask an immortal to remove your mute. Your mute will disappear on its own after the specified time has run its course. Pestering immortals about the time left on your mute may irritate the immortal and cause even more time to be added. See Also: Flags ~ #569 Level 102 (Commander) Usage: notitle Prevent players from being able to set their own titles; i.e., if the player consistently has an offensive title. The definition of offensive is left as an exercise for the reader. See Also: Title ~ #571 Level 101 (Hero) Usage: olc Olc simply lets one check to see if all the data created online has been saved yet. Any unsaved information will be summarized. See Also: Redit ~ #575 Level 106 (Moff) Usage: pardon Removes killer and thief flags from a player. ~ #584 Level 107 (General) Usage: shutdown [reboot | die | pause] SHUTDOWN shuts the MUD down. The SHUTDOWN command works in conjunction with CircleMUD's 'autorun' script. If you are not using autorun, the arguments are meaningless. If you are using autorun, the following arguments are available: REBOOT Pause only 5 seconds instead of the normal 40 before trying to restart. DIE Kill the autorun script. The MUD will not reboot until explicitly run again. PAUSE Create a file called 'paused' in Circle's root directory. Autorun will not try to restart the MUD until 'paused' is removed. ~ #585 Level 107 (General) Usage: skillset '' Sets the specified skill to the specified value. See Also: Set ~ #588 Sp Skill Cost: Quest Prize Usage: conc 'snowball' Tapping into the powers of the icy tundra, the user is able to conjure up an orb of snowy mayhem. ~ #589 Mercenary Level 36 Bounty Hunter Level 46 Usage: Automatic Through experience and training, mercenaries and bounty hunters can increase the speed at which they attack in combat without the need for an increase in their quickness. Fighters trained in this skill will attack more often allowing them to deal more damage. See Also: Mercenary Bounty hunter ~ #602 Usage: scoundrel This skill represents the experience of a veteran Pirate. Knowing the best course of action in any space battle, the pirate can focus on a plan of action, gaining an advantage during combat for a short time. See Also: Space ~ #603 Swindler Level 90 Usage: disarm Using his/her superior charisma and dexterity, a skilled swindler can distract an opponent before deftly knocking their weapon from their hands. Player weapons will fall to their inventory while NPC weapons can either fall to their inventory or to the ground depending on chance, level and the mobs awareness. This is an offensive skill, any mistakes on the swindlers part will no doubt cause some form of retaliation. If the target is a player, the victim will be unable to wield a weapon for several seconds due to numb fingers. The draw skill can still be used. If the target is a mobile, the victim will deal reduced damage for a short duration of time. This skill can be used on mobs without a true weapon object for the damage reduction benefit. This is dependent on the mobs default attack type. (i.e. Blast for example) The skill can be used in combat, with reduced chance of success and no charisma benefits. The skill operates on a 40 second timer. See Also: Swindler ~ #604 Technician Level 5 Usage: concentrate 'maintain droid' Being of mechanical construction, droids do not heal, they must be repaired and maintained by their owners. Technicians can use this skill to maintain any droids - effectively using nearby scrap metal to patch any small dents. See Also: Technician Droid ~ #605 Surgeon Level 84 Usage: reconstruct Sometimes regular medical aid is inadequate. In these cases a surgeon can attempt a major operation on someone gravely injured. This usually cures any temporary injuries. Due to the stress on the body caused by major surgery this same person can't be operated on again for a while. Surgical Supplies required: 30 See Also: Surgeon ~ #606 Technician Level 38 Usage: conc 'overhaul droid' victim Overhaul will repair battle damage to a droid at a greater rate than the Repair Droid ability. See Also: Technician Droid Create droid ~ #607 Technician Level 19 Usage: conc 'fix droid' victim Fix Droid will heal a number of battle wounds (hit points) on a droid. It is far more effective than the maintain droid ability. See Also: Technician Create droid Droid ~ #608 Paralyse has been a player on Revenge of the Jedi since 1999 and an Immortal since 2000. As a mortal he was a Rebel and a Sith Lord, and since then, his alternate characters have been Rebels, Body Guards, Pirates, Defenders and Droids. Fun facts about Paralyse, the Evil Sith Lord: - Responsible for Bakura, Carida, Kahlia, Deneba, Insanity, and the GG Mall. - Worked with Rhysole (Abel) to complete Kohlma. - Created the room descriptions for Hyperspace and the Mos Eisley Space Port. - Developed the 'new' jump coordinates 2 purges ago based on a 999-room system that Kahn coded. - Has run more obscenely difficult quests than any immortal since Tox. - Created Sauron, Cats, Phonom, the Evil Dentist, Strider, and Evil Paralyse, amongst other quest mobs. - Does not like to be harassed, especially not while morting. - Used to be a used car salesman - Only pkilled 3 mortals in his entire MUD career. - Was a member of clans AoA, DotF, DKA, MotU, OSM, and MoD. - Likes to run trivia quests and Ultimate Quests, but hates to run Jr. Pkill and CTFs. - Is developing a new high-level zone with Hawkwind. - Drives a Silver on Black 2006 Honda Accord EX-V6 Sedan with a killer sound system. Website: http://www.barbersonline.net See Also: Immortal ~ #609 The Jedi Order has been in existence for thousands of years. During this time, they have trained hundreds of Jedi Padawans and molded them into Jedi Knights. Some go on to become DEFENDERs, much like Obi-Wan Kenobi; others train to become one with the force as CONSULARs, joining Yoda, Mace Windu and Jorus C'baoth, to name a few. Those who seek a balance between force and combat become SENTINELs, like Ulic Qel-Droma and Corran Horn. Luke Skywalker founded the modern Jedi Praxeum (Academy) on Yavin 4 in the ruins of the Massassi temples as a place to revive the Jedi Order and bring balance to the Galaxy. Many of the most famous of living Jedi can be found there, practicing their skills and attuning themselves to the powerful Force energies that flow through all living things. You, as a player, can become a Jedi either by birth (joining the Jedi guild) or by training latent Force abilities (PRACTICEing your Force skills) If you choose to join the Jedi guild to fulfill your destiny as a Force talent, you will automatically become a Bear Clan in the Jedi Order. By training your abilities and interacting with famous Consulars and Defenders in the game, you can earn promotions within the Jedi Order, growing from a Bear Clan into a Padawan, a Knight, a Jedi Master, or a Council Member. But beware -- the Dark Side is powerful. Anger, fear, and aggression towards others may result in you being cast out of the Jedi Order, sending you down a dangerous path towards corruption and hatred. Jedi Order members have their own private Force comlink channel -- the JEDINET. See Also: Code Jedinet Factions ~