#500 Sith Lord Level 95 Usage: conc 'leech life' Leech Life, a dreadful power, gives the caster the ability to drain the soul of his opponent, and feed upon it to heal his own wounds. It is an evil spell. ~ #501 Medic Level 5 Usage: conc 'lesser vitality boost' Restores a small amount of vitality (moves) to the target. See Also: Regeneration Greater vitality boost Vitality boost Medic ~ #502 Usage: conc 'life tap' Life Tap allows a Sith to convert some of the physical health to focus. The higher level you are, the more efficiently you can convert. ~ #503 Bounty Hunter Level 26 Smuggler Level 51 Usage: conc 'locate object' object Using Locate Object, it is possible to know exactly where an object is, or the name of the person using it. If more than one object by the same name exists, you will get a listing of several objects. The maximum number of objects you can simultaneously locate depends on your level. See Also: Force Concentrate Bounty hunter Smuggler ~ #504 Spice Dealer Level 40 Usage: conc 'locate spice' With their excellent connections to other spice dealers and mines, spice dealers can locate specific spices across the universe to feed the addictions of others, or even their own. It is a great resource and will aid them in their efforts to gain complete dominance over their territories and other dealers. See Also: Concentrate Spice Spice dealer ~ #505 Usage: conc 'mask' Mask allows the person to warp light around his or her body thus making them masked to all but those with detection equipment. Attacking while masked will immediately reveal your presence. See Also: Concentrate Force Detect masking Visible ~ #506 Jedi Level 24 Usage: conc 'mind trick' (action) The force can have a strong influence over the weak minded. Mind Trick will use the force to strongly suggest that your victim do your bidding. Unlike the more powerful sith spell 'control mind', which completely takes over the victim's will, mind trick suggests that a character perform a single action. Example: conc 'mind trick' stormtroooper say These are not the droids we're looking for. Game Specifics: No affect over droids or stronger willed people (players, some mobs). Mobs that can't be controlled will only accept movement commands. Mobs that do not wander will not accept movement commands. For balance and to preserve some skills, mobs will not perform some actions. (eg. Hit, punch, sweep, follow, rescue, sleep) When giving a command the mud first checks to see if it is an abbreviation of a prohibited action. You must give enough of the command to distinguish them. Example: 'steal' is a prohibited action. If you order a mob to stand by typing 'st' then the mud will see this as an abbreviation of a prohibited action and deny it. You would have to order the mob to 'sta' to distinguish the command. When in doubt, type it out. See Also: Force Concentrate Jedi ~ #507 Not Assigned Usage: conc 'mutate' Mutate forces a random mutation on the victim that can do a wide variety of negative or beneficial effects. See Also: Concentrate Force ~ #508 Usage: normal Normal fighting is a balance of offensive and defensive tactics. When fighting in this way you will receive no bonuses and no penalties when fighting. Use the normal command to turn off offensive and defensive fighting modes. See Also: Offensive fighting Defensive fighting ~ #509 Usage: Object Affect Only Similar is purpose to Null Space, a Null Blade affect on weapon or armor produces a small field around a weapon that is empty of force energy. This allows the user to cut through the Jedi Sanctuary power like butter, thus no damage reduction will occur. True Jedi powerful in the force can resist this affect however, and resist the Null Blades affects. Strong amounts of the Dark Side also negatively affects Null Blade. If the user of Null Blade is affected by antisanct, Null Blade will have no effect. See Also: Concentrate Force Null space ~