#380 NOTE: You now set your prompt with `setprompt`. You can create a prompt anyway you like. %h = current hitp %H = max. hitp %m = current focus %M = max. focus %v = current move %V = max. move %p = percent of...{hmvx} (%px = percent of exp to level) %o = opponent cond %x = current exp %X = exp to level %g = gold on hand %G = gold in bank %t = tank condition %_ = new line %% = percent sign %U = alignment %D = duranium %N = neutronium %Y = molybdenum %C = cyanogen %L = lu-ramin &x = black &b = blue &g = green &c = cyan &r = red &m = magenta &y = brown &w = white/gray &X = dark gray &B = light blue &G = light green &C = light cyan &R = light red &M = hot pink &Y = yellow &W = white &0 = black bg &1 = blue bg &2 = green bg &3 = cyan bg &4 = red bg &5 = magenta bg &6 = brown bg &7 = gray bg &f = toggle flash && = ampersand Example Usage: Prompt H:%h M:%m V:%v (%o) > %_ Ex:%x > ...would create a prompt like this: H:232 M:105 V:96> Ex:79050> The Krayt Dragon Eats you, you are dead. See Also: Setprompt Vprompt Sprompt Toggle Display ~ #381 Usage: put put all. put all Puts items into containers. > put bread bag > put all.bread bag > put all chest See Also: Get Zap ~ #382 Usage: qlog [all | complete | active] This command will show your active and completed auto-quests. These quests are usually available through mobs in the game. The QLOG command without argument will show you both completed the active quests. Using the [active] argument will restrict the list to your active quests, while the [complete] argument will only show you the completed quests. Some quests are child quests to a master quest. Once all children quests are completed and the master quest is marked complete, the children quests will no longer show in your QLOG request unless you use the [all] argument with your QLOG command. See Also: Quest ~ #383 Usage: qsay TELLs something to everyone on the current Quest. See Also: Quest ~ #384 Usage: quest This simple toggle command merely informs the Immortals that you wish to participate in the currently running Quest. If an Immortal is running a Quest and needs to know who wishes to participate, he/she will ask players to turn on their Quest flags using this QUEST command if they are interested in the Quest. It also allows you to listen in on the quest channel and receive information specific to the quest. There are three forms of Quests available in the game. The first are immortal run quests, these vary with the whims of the Immortal staff and are run by them. The second and third are repeatable and unrepeatable game automated quests. Repeatable automated quests are generally short and have fairly small payouts. Non-repeatable quests are longer and only can be done once per player. They are often difficult to complete but the rewards are much greater. A log of all completed repeatable quests can be obtained with the QLOG command. See Also: Qlog Qsay ~ #385 Usage: quit Quit saves your items, logs you out of the game, and starts deducting 10% of your credits per day until you return. Quit differs from RENT in three ways: 1. You can quit from anywhere, instead of having to find a hotel or inn. 2. You pay 10% of your credits per day, instead of five. 3. You re-enter the game at Mos Eisley Space Port, instead of a hotel's reception room. Like with rent, if you reach zero credits before you next log in, nothing else happens. You simply enter the game with zero credits the next time you log in. See Also: Rent Offer Inn ~ #386 Usage: read read When you want to read something. READ is also used to read messages on bulletin boards or papers. Examples: > read transmission > read note See Also: Monitor Mail ~ #387 Usage: recall The recall command will take you back the the Mos Eisley Transit stop in the southeastern corner of the Training Academy. From here you can either DEPART to the port of Mos Eisley or continue in the Academy. This command is given to players lower than level fifteen to provide an easy escape should they get lost. Should new character surpass a certain experience level, the command will also cease to function. At that time, players will need to use a PASS or FLEE to escape. See Also: Pass Newbie ~ #388 Occasionally a ship will become so damaged that it will be declared 'totaled' and is no longer space-worthy. To fix such a ship one must reinstate it by going to a qualified ship technician (like Auran) and pay to have the hull reconstructed. This is not an inexpensive proposal. To reinstate a ship at Aurans use the command 'upgrade reinstate ' See Also: Ship ~ #389 Usage: remove remove all remove all. Removes a piece of armor or wielding a weapon. Examples: > remove boots > remove blaster > remove all > remove all.bronze See Also: Grab Hold Wear Wield ~