#280
Usage: Automatic
A Verpine shield generator boosts a ship's deflector shields
regeneration rate and durability. This wonder of alien technology
can absorb more damage and has saved many ships from an early grave.
Obviously, once your shields fall, the advantages go away.
See Also: UninstallShip systemsSpace
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#281
Vibro-weapons are carried by all types of character, from bar-scum to
mercenaries to wealthy swindlers. It is no surprise then that some
know how to create their own deadly vibroblades. Those skilled in
dagger combat can create a vibroblade by collecting items from around
the galaxy. The rules for this, and what items are needed are listed
on the board in the local smuggling guild.
To make a vibroblade, you need an energy converter of some power, a
power source of some type, an ingot of some strength to fashion the
blade, and a vibrational motor to drive the blade. One or two
stabilizers can be used to make the blade easier to hold.
Parts needed:
Ingot
Vibro-motor
Power supply
Power converter
Optional parts:
weapon stabilizer
(1 stabilizer will make the weapon one-handed, 2 will make it holdable)
See Also: Custom itemUpgradeable itemSmuggler
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#282
Force Pikes have become a common weapon in close-quarters fighting,
capable of stunning small creatures and causing tremendous pain to
larger beings. Unfortunately, charged weapons such as force pikes have
become associated with certain torture techniques and are thus rarely
manufactured by mainstream companies.
Because of this many warriors have learned to build their own weapons.
Built into a sturdy shaft, these devices pull their energy by an
internal power supply which is routed through a power converter.
A binding is used to hold all the parts together. As the Guild of
Technicians has perfected this process, most force-pike and force-rod
users journey there to create their weapons.
Required parts:
- Power supply
- Shaft
- Power converter
- Binding
Optional parts:
- weapon stabilizer (1x for one-handed, 2x for holdable)
See Also: Upgradeable itemCustom item
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#283
Perhaps the most common weapon in the galaxy, many professions rely on this
device for security and livelihood. It is no wonder many have mastered the
art of creating personal blasters of immense power. Blasters operate by
charging a small gas beam, and therefore require compact, high-yield Power
Supplies to operate. A Power Converter is needed to couple the supply to the
Gas Control unit, which is where the gas is actually charged and a particle
beam emitted. The beam is then focused through a Lens and discharged through
the muzzle.
Bounty Hunters are notorious for their tremendous skill at creating both
short-range blasters and long-range sniper rifles. These Exotic Weapons use
specific Barrel types and are typically represented by slugthrowers and other
projectile launchers.
Parts needed:
Power supply
Lens
Power converter
Gas control unit
Barrel
Optional Parts:
Weapon stabilizer (one makes the weapon one-handed, two make it holdable)
Sniper scope
See Also: BarrelsCustom itemUpgradeable itemBounty hunter
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#284
Lenses are common in many weapons throughout the galaxy. Sculpting
high-quality glass into usable lenses is a highly-skilled practice,
with few truly talented artisans. To develop a usable lens a player
must first find a suitable quantity of high-quality glass. Larger
quantities of glass typically result in higher-quality lenses, as
the artisan has more area to work with. The most talented of the
glass-grinders resides on Demophon.
See Also: LightsaberBlasterPersonalExotic
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#285
A critical ingredient in the construction of lightsabers, Gems are
found only in raw, uncut form. A Sith or Jedi must then have the gem
sculpted into a refined gem by a truly skilled artisan. The only true
gem shaper resides in the mountains of Kessel, where he has learned
skill from a long lineage of gem-cutters.
See Also: LightsaberPersonal
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#286
Merchant Level 15
Usage: automatic
Merchants with Warehouse have built a warehouse to help store some of
their equipment while they rent. This allows them to rent more items
than would normally be allowed. Charisma has a strong influence on
how many more items can be rented. This warehouse is truly
non-existant and is represented in the higher rent limit.
See Also: MerchantLesser class
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#287
Usage: watch
There are some items, mostly holo films, that can be watched. Some
are just little amusing stories, while others can tell you valuable
information about the galaxy.
See Also: Play
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#288
Usage: drain